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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Fri Jan 26, 2018 4:40 pm

Oh wow, what would happen if one decided to delete the font from his computer?




btw Guest ik what u did...
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Fri Jan 26, 2018 7:10 pm

It would load default font and mess up the layout. But deleting default windows fonts isn't the brightest idea, is it? Wink
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digit
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sat Jan 27, 2018 2:07 am

Hey guys, sorry I've been away for a while... reaching a few deadlines at work.

Things are really looking good! It brought a smile to my face just seeing the workshop appear with some functionality to it. Let me know when you'll be streaming again! I have alerts set to inform me when you go live, but it would be nice to prepare in advance so I can order some pizza with extra ananas What a Face
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sat Jan 27, 2018 9:53 pm

We were talking today about an idea I had: we could make 30-40 minutes streams every time we develop. Sometimes it would be everyday, sometimes once a week or even less often. We would then switch off stream and get to work Wink

Also, bonus: we broke every layout possible yesterday Very Happy
Spoiler:
 

We often work like that; each of us is writing their part of code, while TeamViewer is opened if we need to discuss something or help each other .
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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Jan 28, 2018 12:20 am

Not too sure about anyday streams, would be hard to attend those, I'd be fine if we could catch a stream on friday or saturday as those are relatively free days.
I'm loving the layout, and apparently you've unlocked some anti-matter judging by that weight and space.




btw Guest ik what u did...
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Gryndhol
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Jan 28, 2018 12:31 pm

Have you guys decided when you're gonna release a public version yet?
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RageTester
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Jan 28, 2018 2:06 pm

Double Dagger might not sound too bad, but when you go double laser cannon, you can really wreck havock from longer range while just running away...guess you ain't changing 1 weapon in the tower rule though...

Razor discs on front and back, such an overkill if you can hit the target and not yourself pirat pirat pirat


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Farum
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Jan 28, 2018 7:45 pm

Little peek in news:
- we finally implemented buying items!
- we finally implemented item filtration in workshop/buying/selling (it's not working 100% properly, but we'll polish it in this week)

Gryndhol wrote:
Have you guys decided when you're gonna release a public version yet?

When it’s done* Wink But you guys will be first to test out the pre-release version (alpha/beta/you call it) Wink I hope you will participate in test, so we can detect early bugs and test out the server's performance. Besides of fun playing in battles, we'll ask you to help us try to break game as hard as it's possible - click everything, many times, act like total madman in menus/battle etc.

RageTester wrote:
Double Dagger might not sound too bad, but when you go double laser cannon, you can really wreck havock from longer range while just running away...guess you ain't changing 1 weapon  in the tower rule though...

Razor discs on front and back, such an overkill if you can hit the target and not yourself pirat pirat pirat

Oh, we just forgot about 1 weapon type rule. It's very easy to implement it though.


*phrase is a registered trademark of Blizzard Entertainment
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Gryndhol
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Jan 28, 2018 8:13 pm

Sounds like a plan! And I personally would love to watch your work on stream Very Happy
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-Max
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Mon Jan 29, 2018 6:29 am

Well, you'll be satisfied in with bugs and glitches. I specialize in the art of finding glitches. ;P

I hope we will get a decent player-base. Can't wait to waste my free-time on the game.


Move your mouse off my signature!
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Tue Jan 30, 2018 4:15 pm

That will break the surprise what I'm currently working on, but I need to know a few things.


Spoiler:
 
Orange- is that eraser? What color did it use? Was it selected color? If so, how did it differ from regular pencil?
Green- that cleared the whole bot. What color did it use? Was it selected color?
Blue- I haven't the faintest idea what it did. Someone?
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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Tue Jan 30, 2018 5:56 pm

Orange - it was a pretty big square, kinda similar to ms paint eraser, using the default color, I think?
Green - it reset the whole robot to selected color.
Blue - mirror, whatever you draw on one side gets mirrored on the other.




btw Guest ik what u did...
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Tue Jan 30, 2018 9:28 pm

Well.. mirroring will be the hardest part then... Thanks

edit: ..and it's done. I think I coded all the tools we need, it's time to create an interface to actually be able to use them Smile
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sat Feb 03, 2018 4:30 pm

Yay! The paintshop was one of the best things about RR IMO Very Happy glad to see it being implemented.

BTW I think the eraser just painted over with a mid-gray color
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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sat Feb 03, 2018 6:11 pm

digit wrote:
Yay! The paintshop was one of the best things about RR IMO Very Happy glad to see it being implemented.

BTW I think the eraser just painted over with a mid-gray color

Yeah, that's why I said default, as in the color your robot was painted in when you first got it Very Happy




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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Mon Feb 05, 2018 11:01 pm

Check out website... Smile
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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Mon Feb 05, 2018 11:38 pm

Looking sleek.
The only thing that looks out of place is the battle menu, it just looks like it's plastered in there, if it had a frame it would look much better.




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Farum
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Tue Feb 06, 2018 8:25 pm

Hey, yesterday, while pionner was working on site, I was designing how chat would look like:

Spoiler:
 

Spoiler:
 

First of all - it' only text. Currently it's not working, it's for design purposes only Smile
As you may see - first one is my 1st attempt to chat. Message content is blended with author's nick.

2nd is what I think how the final version will look like (ofc. still it need couple of improvements). Nicknames with specific colours based on your rank (eg. yellow/green for users, red for super admins, other for mods, etc.). And yeah, I see, some lines overlapped with other on the 2nd one, but as I said - it's only to show you how it will look like more or less.

So, any suggestions?
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jork
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Wed Feb 07, 2018 5:16 am

Maybe a way to PM?
I don't know if it's my positive thinking, but if the game gets populated one may not be able to follow the chat because the window is quite small, I like the 2nd one btw.




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Farum
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Wed Feb 07, 2018 10:20 pm

jork wrote:
Maybe a way to PM?
I don't know if it's my positive thinking, but if the game gets populated one may not be able to follow the chat because the window is quite small, I like the 2nd one btw.

PM is a good idea. We'll see what we can do.

Btw. we plan to pair RRR global chat with our Discord channel - so the chat will be archived on the move. I think that Discord users won't be able to chat on it though - it's to prevent from spam in in-game chat and other issues Smile
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Gryndhol
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Feb 18, 2018 3:09 pm

So, how are things going? Any news on the alpha?
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Feb 18, 2018 10:56 pm

We have working global chat and we are working on lobby now.
It's just nothing really interesting to see Smile
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Gryndhol
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Feb 18, 2018 11:03 pm

Glad to hear. Can't wait to get to some alpha testing!
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Sun Feb 18, 2018 11:05 pm

That will take some more time... Don't expect it too soon, we have a lot of work left to do.
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pionner
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PostSubject: Re: RobotRage Reborn- remake of RobotRage 2 Rearmed   Mon Feb 19, 2018 10:56 pm

Not much today, but I'm posting anyway.
Here is working chat:
Spoiler:
 

As you can see it's also running on Manjaro Linux on my old laptop. Why Linux? Well, on that particular computer (and only on this one from all computers I tested) all models are distorted beyond recognition when running any version of Windows. Tried reinstalling the OS, tried changing Win 7 to Win 10, always ending up with the same result.

Well, as it works under Linux, we can rule out hardware issue, so we'll have to investigate it later.
If you want to help us with this one and have old PC/laptop released in years 2004-2008 capable of running Windows 7, PM me. We have our theory why it might behave this way, but it's shot in the dark.
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